|
Download rules flyer here
Gridiron Rugby is a variant of rugby
league. It is played on an American football field (or
"gridiron" football, hence the name "gridiron rugby").
-
11-a-side (as opposed to 13-a-side
as you have normally seen in League games).
-
Must use approved rugby league ball.
-
Field is 100 X 53 yards with 10 yard
end zones (as opposed to 100 X 68 meters with end zones
anywhere from 5-11 meters in "traditional" League).
-
15 minute quarters. 12 minute
intermission. Clock stops at all whistles and
restarts when play resumes. Clock does not move on
conversions. Quarter does not end until possession
ends.
-
Overtime 10 minutes after a three
minute break, no "sudden
death."
-
Goalposts shall be the same
currently used in American football. On conversions,
kickers shall kick from goal line (10 yards out), or as
far as needed back based on angle.
-
Teams must field 15-18 players.
-
Six forwards, five backs.
-
Goal line drop outs kicked from
middle of end zone line, in between imaginary line from
goal posts.
-
50/20 rule in effect. Any ball
kicked from behind 50 yard line, lands in bounds, and
then goes out of bounds between the 20 yard line and the
goal line goes to the kicking team. (Many football
fields have logo on 50 yard line and/or yellow line due
to soccer played as well, for easy identification. Many
fields already have 20 yard line with special coloring
to easily identify).
-
Eight substitutions in the first
half, eight in the second half, unlimited at start of
second half or overtime. Substitutions only at
stoppages in play but not used to hold up play.
-
If player is substituted for due to
illegal play (for example, a high tackle), free
substitution. Also free substitution if that
player returns.
-
Scrums are five-a-side, with sixth
attacking player feeding ball in.
-
10 yards distance (or goal line) on
restarts, penalties, and tackles.
-
Toss-ins only have to be done to a
player around the numbers on the football fields.
-
No high tackles (above the armpits),
and no shoulder charging.
-
4 points for a try, 2 points for a
goal (conversion after the try, or a successful penalty
kick at goal), 1 point for a drop goal.
-
3-0-1 scoring system.
For high school and recreational play,
the following rules should apply:
-
10 minute quarters. 12 minute
intermission.
Clock stops at all whistles and restarts when
play resumes. Clock does not move on conversions.
-
Unlimited substitutions in the first
half, eight maximum second half, unlimited at start of
second half or overtime.
Substitutions only at stoppages in play but not used to
hold up play.
-
10 yards distance (or goal line) on restarts and
penalties, 5 yards distance (or goal line) after tackles.
-
Overtime five minutes after a three
minute break. No "sudden death."
At all levels, all fighting is
banned. The facilities used are likely owned by
taxpayers, and we will play only due to their generosity.
The game is physical enough with
fair tackles. Unethical physical play and fighting
will be severely sanctioned.
|